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Assassin's Quest

Hobb, Robin (Book - 1997)
Average Rating: 2 stars out of 5.
Assassin's Quest


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With her awe-inspiring "Farseer" trilogy, Robin Hobb has established herself as a writer who "continues to revitalize a genre that often seems all too generic, making it new in ways that range from the subtle to the shocking" ("Locus"). Now she presents a masterful finale that sends FitzChivalry--assassin,

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With her awe-inspiring "Farseer" trilogy, Robin Hobb has established herself as a writer who "continues to revitalize a genre that often seems all too generic, making it new in ways that range from the subtle to the shocking" ("Locus"). Now she presents a masterful finale that sends FitzChivalry--assassin, royal bastard, and king's pawn--on the ultimate quest: to eliminate the man who has stolen the throne and corrupted all he once held dear.

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Imprint: New York : - Bantam Books
Pages: 692
Series:
ISBN: 0553106406, 9780006480112
Language: English
Statement of responsibility: Robin Hobb
Characteristics: 692 p. :,map ;,25 cm.
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Jul 30, 2012
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  • happycanuck rated this: 4.5 stars out of 5.

well written, good plot, lots of action and adventure - trilogy

Dec 25, 2010
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  • JasonInSeattle rated this: 3 stars out of 5.

Longer than it needs to be. I really liked Assassin's Apprentice, but the the concluding book did not move along nearly as quickly. Enjoyable, but not the best.

Dec 06, 2009
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  • erigami rated this: 4 stars out of 5.

Not quite as enjoyable as the previous two books in the series, but it provides a setting for the following two trilogies. Recommended nonetheless.

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Aug 05, 2010
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  • cpurvis rated this: 4 stars out of 5.

cpurvis thinks this title is suitable for 16 years and over

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Aug 05, 2010
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  • cpurvis rated this: 4 stars out of 5.

From an extraordinary new voice in fantasy comes the stunning conclusion to the Farseer trilogy, as FitzChivalry confronts his destiny as the catalyst who holds the fate of the kingdom of the Six Duchies…and the world itself. King Shrewd is dead at the hands of his son Regal. As is Fitz–or so his enemies and friends believe. But with the help of his allies and his beast magic, he emerges from the grave, deeply scarred in body and soul. The kingdom also teeters toward ruin: Regal has plundered and abandoned the capital, while the rightful heir, Prince Verity, is lost to his mad quest–perhaps to death. Only Verity’s return–or the heir his princess carries–can save the Six Duchies. But Fitz will not wait. Driven by loss and bitter memories, he undertakes a quest: to kill Regal. The journey casts him into deep waters, as he discovers wild currents of magic within him–currents that will either drown him or make him something more than he was….

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